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CHARLIE

KSU Global Game Jam 2016 Best Concept Winner Video Submision

"Charlie" is a 2D isometric story based game designed and developed during the 48 hour KSU Global Game Jam competition revolving around the theme "ritual".

"Charlie" was developed in Unity 2D with C# by a small team of students by the name of "Corner Corp" and won the KSU Global Game Jam award for Best Concept in 2016.

 

Kalib Crone was in charge of programming main mechanics and camera movement, as well as level design and concepts.

ksugames.blogspot.com/2016/02/best-of-ggj-2016-ksu.html

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